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SWORD IN THE ABYSS (DEMO VERSION)
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Devlog
Dev Log 4: Callings
October 04, 2023
by
Team Harvest
SWORD IN THE ABYSS Before diving into Callings, it's worth noting that in the original RPG games, there existed what are known as Skills (not to be confused with our Skill system). A skill was, and in...
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Kickstarter: Round Two
September 26, 2023
by
Team Harvest
1
#Kickstarter
SWORD IN THE ABYSS Kickstarter Update: Preparing for Round As a team, we value transparency and honesty. Our initial attempt into Kickstarter was a test to gauge the requirements for launching a succe...
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Kickstarter Launch
August 30, 2023
by
Team Harvest
#Kickstarter
SWORD IN THE ABYSS We just launched our Kickstarter for the project! If you're interested in supporting our endeavor, here's a link: https://www.kickstarter.com/projects/teamharvest/sword-in-the-abyss...
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Dev Log 3: Heritages
August 01, 2023
by
Team Harvest
#Dev Log
SWORD IN THE ABYSS Summer Planning Before we get onto the main topic of the dev log, we wanted to mention that throughout the summer thus far, we spent a large margin of our time planning out a roadma...
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SiTA 0.3 Update
June 08, 2023
by
Team Harvest
#changelog
Change-log: 📗Changes: -Added Feature, First Aid Action Card can now remove ◇Dying status levels. It can also scale into the late game. -Adjustment Clarity, Damage Rules: Adjusted to be more clear...
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Dev Log 2: Demo Launch!
June 01, 2023
by
Team Harvest
Today, we, the devs of Team Harvest are proud to launch our first public version of SWORD IN THE ABYSS(SiTA). A classless tactical TTRPG. We are eager to see how the RPG community reacts to our labor...
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